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Posted by bstefans in : Uncategorized , trackback
- To write a piece that can be read several different ways – none predetermined by the “author” – which will provide distinctive reading experiences each time. To emply “algorithm” as the agent of writing, the holiest of holies being with a database that is not generated as a willed piece of literature but is communal (the web, for example).
- To write text for a three-dimensional environment that serves a textual function at nearly all times while maintaining the illusion of the space. That is, to move as far from “the page” as possible, either toward creating environmental pieces (ambient literature) or actual “3D” pieces (such as in Brown’s Cave).
- To create a programmed object that serves equally as a piece of literature – something that can be read – and which all serves as a “game” with all the “fun” implied in such a title. That is, to make something that is “fun” in all of the definitions of the word but also provides one with a non-trivial literary experience.
- To create an animated visual text that, while being quite atomized or impressionistic, can make bold aesthetic statements, and which aspires to the transformational visual qualities that are associated with film.
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